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Montgomery Hall Environment Model

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My personal Senior project, a 3D model of the second floor of SCAD's Montgomery Hall.  I did everything except one of the textures by myself.  Most of the art on the computer screens are images from or fan art for other SCAD films, all of which are listed at the end of the video. A render of this model is also being used in the credits in All Nighter's Survival Guide by Min McGlaughn.

In order to get the proportions of the building correct, I bought a laser measuring tool and created my own blueprint of the building from scratch.  I also walked around the entire floor taking photos and videos to use as reference, which made creating the model easier.

The models were all made in Maya, and the final assembly and video were made in the Unreal Game engine.  The music is “Soft Dreams” by Miguel Johnson of www.hooksounds.com

Building Model

Some stills from the final render, plus some images of the building model before the textures and most of the props were added.

Final Building Still
Final Building Still
Final Building Still
Final Building Still
Final Building Still
Empty Building Still
Empty Building Still
Empty Building Still

Click on individual videos to see their descriptions

Videos

Models

Click on individual images to see their descriptions

3/4 View

Front View

Side View

Top View

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